[{"content":"Problem # I created a git repository to store all my university related stuff for one semester and sync it between devices. Unfortunately, there\u0026rsquo;s no cool (and free) git sync app for Ipads. But I wanted to upload e.g. exercise sheets from my Ipad. Sometimes add new ones, sometimes replace existing ones.\nTechnology # I always wanted to do something in rust. So, I used the rust crate teloxide. It was (/is) quite hard to get into rust for someone who usually works with languages with garbage collections. But it\u0026rsquo;s a nice challenge.\n","date":null,"permalink":"/projects/archivist2-bot/","section":"Projects","summary":"Telegram-bot written in Rust for storing sent files to a git repository and push the changes","title":"archivist2-bot"},{"content":"Current State # If I remember correctly, you can work with multiple repos. But there\u0026rsquo;s a lot of documentation missing and I want to take a look to testing with Rust. So still a lot to do. You can checkout the project at Github.\n","date":"2023-07-15","permalink":"/projects/archivist2-bot/2023-07-15/","section":"Projects","summary":"archivist2-bot - July Update","title":"July Update"},{"content":"Current Status # UPDATE: Hahahahah! Maybe we continue in August. There was some development done in June.\nWe implemented some world generation based on Marching Cubes. And try to do the calculations in Native C++ to be more efficient.\n","date":"2023-07-15","permalink":"/projects/siegefront/2023-07-15/","section":"Projects","summary":"Siegefront - July Update","title":"July Update"},{"content":"","date":null,"permalink":"/","section":"Lukas Mönch","summary":"","title":"Lukas Mönch"},{"content":"","date":null,"permalink":"/projects/","section":"Projects","summary":"","title":"Projects"},{"content":"What is it? # Siegefront is - or is going to be - a first person real-time strategy game. Beside that, we are working on a youtube project - The-B-Team - to document our work. Visit our team website!\nTechnology # We built the game based on Unity Engine because of the preknowledge of some of the developers and their lack of motivation to learn sth new. In my opinion, Unity is a questionable decision after it\u0026rsquo;s very heavy-weighted. A modern open-source framework like Godot would have matched our requirements perfectly while being free and performant. But hey, I will get used to wait 2 mins until the game is compiled locally.\n","date":null,"permalink":"/projects/siegefront/","section":"Projects","summary":"First-person polygon-graphic building strategy game (with a lot of fun)","title":"Siegefront"},{"content":"Current Status # Because of time bottlenecks (primarly on my side), the project is currently paused. The plan is to continue at the end of Februrary.\n","date":"2023-01-13","permalink":"/projects/siegefront/2023-01-01/","section":"Projects","summary":"Siegefront - January Update","title":"January Update"},{"content":"","date":null,"permalink":"/tags/bot/","section":"Tags","summary":"","title":"bot"},{"content":"","date":null,"permalink":"/categories/","section":"Categories","summary":"","title":"Categories"},{"content":"","date":null,"permalink":"/tags/csharp/","section":"Tags","summary":"","title":"csharp"},{"content":"","date":null,"permalink":"/tags/game/","section":"Tags","summary":"","title":"game"},{"content":"","date":null,"permalink":"/tags/rust/","section":"Tags","summary":"","title":"rust"},{"content":"","date":null,"permalink":"/tags/","section":"Tags","summary":"","title":"Tags"},{"content":"","date":null,"permalink":"/tags/telegram/","section":"Tags","summary":"","title":"telegram"},{"content":"","date":null,"permalink":"/tags/teloxide/","section":"Tags","summary":"","title":"teloxide"},{"content":"","date":null,"permalink":"/tags/unity/","section":"Tags","summary":"","title":"unity"}]